
Samurai Town
Unreal Engine layout shot
Skills Used
- Unreal Engine (rendering/staging)
- Houdini (Terrain/Heightfields)
- Maya (Layout, camera)
- Substance Painter (retexture asset)
- Nuke (Final Post Process)

Base Integration
Skills Used
- Houdini (Scene Assembly, Dynamics)
- Maya (Layout, Kitbashing, Previz)
- 3D Equalizer (Tracking)
- Solaris staging | Karma renderer
- Nuke